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Peak Performance Resources for Leaders by Leaders

glossary Page 4 of 40

Asset Class

A grouping of similar types of investments which have similar financial characteristics and behave similarly in the marketplace.

There are five main classes which are:

  1. Equities (stocks): Owning a share of a company.
  2. Fixed Income (debt): Lending money to a company or government for interest.
  3. Cash or equivalents: Money in bank accounts, or in your pocket, foreign exchange.
  4. Real Estate: Owning something physical like property.
  5. Commodities: Natural resource commodities and precious metals like gold, platinum, silver, etc.

Attention

1. A quantity of Lifeforce; active consciousness; the power or faculty of mental concentration. 2. Attention occurs when the interest becomes fixed. 3. The motion which must remain at an optimum effort. 4. Attention is aberrated by becoming unfixed and scanning at random or becoming too fixed without scanning.

Avoid

1. To stay clear of; stay away from. 2. To not face up to; dodge; shun.

Being

1. Existence; a state of existence; a condition of existence. 2a. An object, idea, or symbol that exists, is thought to exist or is represented as existing. b. A person. 3. (Capital B) God. 4. One’s basic essential nature. 5. (Philosophy) a. That which can be conceived as existing. b. Absolute existence in its perfect and unqualified state; the essence of existence.

Beingness

1. The assumption or choosing of a category of identity. Beingness is assumed by oneself or given to oneself, or is attained. Examples of beingness would be one’s own name, profession, physical characteristics, role in a game – each and all of these things could be called one’s beingness. 2. The person one should be in order to survive. 3. Essentially, an identification of self with an object.

Belief

1. A firm opinion. 2. An acceptance of a thing, fact, statement, etc. 3. An acceptance that something exists.

Belief System

A belief system is the set of a person’s interrelated ideas, principles, precepts, rules, or laws that govern their acceptance or conviction in the actuality of something they perceive.  It is the person’s mindset.  Belief systems are created by the person’s knowledge and experiences.

Believe

1. Accept as true or as conveying the truth.

Blame

1. Assign fault, cause or responsibility to another entity. 2. When one individual assigns cause to another entity, he delivers power to that entity. 3. Blame is the negation of responsibility. 4. To find fault with; censure; accuse; condemnation.

Blame Game

Accusations exchanged between people who refuse to accept responsibility for an undesirable event, loss or failure. Finger pointing and scapegoating are common techniques used to divert attention and focus on a person who is assigned fault. Whenever money is lost, emotions run high and the Blame Game kicks into high gear.

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